![]() They’re a bit of a nuisance as they’re nimble and speedy, craftily dodging attacks and hiding behind various obstacles. Juves are short, goblin-esque and mightily angry citizens. Juves are small in stature and like to hide in tubes Juves Large groups of Janitors can swarm you – have your Clusterflack or Bushwacker at the ready for times such as this. For Veteran Janitors, you’d be wise to use your stronger guns to get rid of them before they can inflict too much damage. You can also use poison spikes to one-shot kill a regular Janitor. Janitors are relatively simple to defeat – grab any gun and aim for the head. The main differences are that you won’t find the Veteran variant until the third depth level of the nebula, and that they have the capacity to shoot two energy balls at once. They have more health and they do more damage, making OG Janitors look feeble in comparison. Veteran Janitors have been around the block a few times. Once they spot you, they’ll begin to hover and glow, shooting balls of energy from their mouths. Janitors wander around when idle, muttering to themselves and emitting stepping noises, displayed in the characteristic comic book style. That said, they can still deal some significant damage, especially as you progress through the nebula, when they take on their ‘Veteran’ form. These citizens are quite low-level, so you’re likely to find swathes of them early game. Janitors are likely the first citizen you’ll meet in-game Janitors Remember, you can only subvert them once you’ve unlocked this ability from the workbench. Make sure you stun or temporarily disable them before attempting to subvert them, however, or you might just be blown up in the process. The best way to destroy them is to either use your Zapper to stun them, or temporarily disable all security systems onboard the ship from the SEC room, and then run in all-guns-blazing.Īlternatively, you can save that precious ammo and use merits to subvert them, causing them to see the light and start fighting for your cause. There are several ways to beat Gunpoints, which also apply to Boompoints and Radpoints. They can very quickly knock down your HP, so be prepared when you take them on – despite what the name implies, there’s nothing rad about these turrets. These hardy, rocket-launching foes are similar to Boompoints, with a couple of main differences: they’re only found in the furthest reaches of the nebula, and their projectiles also cause radiation damage. RadpointsĪnother variation of the Gunpoint is the Radpoint. They’re also hardier than your average Gunpoint. Boompointsīoompoints are variations of Gunpoints usually found deeper in the nebula than their bullet-shooting counterparts, these bots fire missiles that do a serious amount of damage. They’re stationary, but they’ll keep shooting until you’ve moved out of their line of sight, so it’s a good idea to take cover while you come up with a strategy for taking them out. Once you enter their line of sight, Gunpoints take a second to ‘boot up’ before firing some heavy-damage bullets at you. They’re part of the ship’s security system, so if a ship has a lot of security, you’re pretty much guaranteed to encounter these bots. Gunpoints are deadly turrets that often lurk in the rooms and corridors onboard ships, conveniently hidden just around corners for optimum sneakiness. Gunpoints are powerful turrets, and part of a ship’s security | Credit: Gunpoints Here’s our guide to every enemy in Void Bastards, conveniently listed in alphabetical order – because who doesn’t appreciate an alphabetised list? The deeper you venture into the nebula, the more powerful Void Bastards’ enemies (or ‘Citizens’) become, taking on new forms that become steadily harder to defeat. Your job is to amble through the nebula, looting ships and trying not to die along the way. Some of these folks, hell-bent on your demise, are pretty easy to pick off. You might also stumble across some space pirates during your voyage, or come face-to-face with the mechanical foes that form the ship’s security systems. The ‘enemies’ in Void Bastards are usually the mutated crews of long-abandoned ships, floating through the vastness of the nebula. From the procedurally-generated spaceships populating the game’s nebula, to the mutated citizens onboard those ships, Void Bastards is all about implementing strategy with hilarious, and often disastrous, results. Seemingly pulled from the pages of a 60s comic book, it’s a fantastical amalgamation of colour, chaos, and creativity. ![]() Void Bastards is a roguelike space-shooter extravaganza.
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